A game developer with over twenty years experience of development, research and support. I love working on fun, cutting-edge games and developing systems, tools and techniques to deliver quality games on time - without burning out teams to do it.
Specialties: Continuous Integration and Deployment, Build and system automation, Public/Private Cloud systems, architecting for operational reliability and availability, Agile / Scrum project management and distributed team leadership, data and code build systems, object oriented game and tools programming, many languages including Python, C++, Scala, Java, Groovy, C#.